We need some more programmers! What for you ask? Well, we've got a jobs listing and we're really focusing on 3 positions:
Rover programmer and testers
Simulation writers
visualization engineer
Let's talk about these a bit. A "Rover programmer and tester" writes code that actually crawls across the moon. Some of the code is closer to the crawling mechanism, working with motors and sensors. Some of the code comes with a nice view of the moon as it analyzes 3D images. Some of the code sits in the corner office doing the paperwork of managing all of the other code. A rover coder works on one, some, or all of these pieces and definitely helps review and tests all of the code. We need at least two more coders for our rover work.
A simulation writer gets to fool the rover's software into thinking it really is crawling across the moon. When done right, the rover never knows the difference between the simulation and the real world. Someone should make an action movie about that! Code up your best 3D agent and step up. We need one or more simulation writers.
Now, just what is this "Visualization Engineer"? To answer, consider that everybody (and man, oh, man, do I mean *everybody*) wants to know how the rover responds in every situation he or she can imagine. They're watching power levels, reaction time, and anything else they can dream up. The rover coders try to get the desired behaviors. The simulation writers prove it, at least to other coders. The Visualization Engineer proves it to everyone. As a result, more people than just the coders get to test the rover. That's the real job of a visualization expert - bridge the technical gap between those with deep knowledge of the rover's internals and those with deep knowledge of mission critical behaviors, designing simulation results and man/machine interfaces. We're picturing one really motivated artist with SQL skills and a flair for sketching reports and control rooms. Let us know how you see it.
We’re waiting for you! Drop us a note via our contact form.